1. No Adult Main Characters The key to a successful series is to never have the main character be a day over 17 years of age. It makes it more accessible to a more general audience and thus gives it more popularity through a wider fan base. Only young people in the prime of life can go on
Have you ever seen a game with a main character over 30 ever become a bestselling or make a top ten list? Exactly. Or even more laughable, a game or movie with an old guy running the show and kicking the shit out of everyone. It's simply not realistic to think that a man over 40 can kick the shit out of bad guys when a 13-year-old kid could suffice. Especially with the power of youth on his side.
That's why games like Kingdom Hearts are infinitely more popular and exciting than games like Metal Gear Solid. Come on. Youthful kid who casts magic with an awesome key that runs around in a colorful world or a guy wearing dull colors who hides under boxes. You be the judge.
Plus, kids are just barrels more fun, what with the
Likewise, only young characters can be hot and/or beautiful. This also sells far better than wrinkly or fat old bastards. How can a character be awesome if not attractive?
Physical attraction is one of many kinds of attraction, which leads to the next point.
2. Romance Got a romantic subplot? Good. Have it take up more than half of the book/film/and/or game. If a character does not have a romantic partner of some sort, he or she is not complete. Duh. Single people are single and therefore losers because they are unable to love themselves or others. You don't want your main character to be a loser. (Unless, you know, he or she -used- to have a lover but now only laments about "what could have been" because their love interest couldn't be saved/died/whatever, etc.) Also, everyone wants romance. Everyone. Just look at the shipping industry. See how it thrives like a fattened parasite on the succulent, rotting gut of a dead goat. Characters that are simply badass and/or attractive that show -no- romantic interest whatsoever don't exist. -Everyone- needs romance in their lives because having a character on their own
Having a romance is the only way to show how "deep" and "emotional" your character is.
3. Sameness If something's been done before many, many times and people are still lapping it up, that means it's good. It's acceptable to make a main character with a pure heart and caring attitude that goes around without a single malicious thought in their heads because it sells. Some may call it "cliche." But really it's called, "who the fuck cares, you were stupid enough to buy my last six installments, why the shit wouldn't you cram this one down, too?" Besides, what person could say "no" to a warm-hearted good guy that scores with a girl that's realistically way out of his league? Only a heartless, overly-cynical critic, that's who. That, and people who "hate" because it's cool. Clicheness doesn't matter when the character is full of pure and good. Because good always triumphs. Duh.
4. Resolution Another great thing kids spend a lot of time doing is fighting the shit out of each other. That's why every conflict in your series should be solved with and/or lead up to a major fight. Sure, puzzles and logic are great once and a while, but that's dull and un-exciting. Why talk your way out of a paper bag when you can punch, kick, and/or rocket-launch your way out? Screw mediation through reason, this is fiction. We can easily dispose of everyone who doesn't agree with us and our point of view through a quick two-second combo of button pressing. It worked on the first five installments of that popular RPG you like,
so why the hell not try it on the internet while you're at it.