If you've played video games at any point in your life, you've most likely heard of the Kingdom Hearts series at some point or another. Perhaps you've played it yourself. The widely popular action RPG title with a young protagonist and a large metal key. The most noticeable "theme" with this game seems to be the one that involves light versus darkness, ex. good versus evil.
However, did you ever think that with such an "epic" theme, the creators could possibly have had, say, deeper intentions for the game? Possibly something a beyond what lies on the surface, something beyond the seemingly overly-cliched plot of a young "chosen one" going around the world (or worlds, in this case) to "save the world" along with the blatantly too-shallow-to-be-metaphorical plotline?
Some would certainly think so.
For starters, one of the most noticeable aspects about Sora's appearance is that he consistently wields a large key. But why a key? Some wield guns, other wield swords, some even wield an odd combination between guns and swords. Yet Sora gets a key. Also take into consideration Sora's age. Many will recognize the ages of 14 to 15 to be very tender years in which young teens tend to "discover" themselves. Another noticeable aspect of this is that keys are blatantly phallic objects, being long and hard and whatnot. Sora uses his "key" to unlock various "worlds."
Some say that discovering sexuality is a "whole new world." Some say "women" are a whole new world.
Therefore, we can infer that Sora uses his key to unlock women. Or rather, screw them. Except that it is really not a key.
It's his dick.
Also take note of Sora's recurring character trait of naivete. Couple that with his childish sense of humor and dress (the first outfit being modeled after that of Mickey Mouse) and you see your typical innocent 14 year old kid. Also notice that the worlds he most often visits are Disney-themed, Disney being a typical childrens enjoyment.
That, and the fact his partners are two enlarged versions of popular stuffed animals, a duck and dog.
Now take the fact that while Sora does indeed visit Disney-themed worlds, they are never completely without a hint of Final Fantasy thrown into the mix. Final Fantasy is known to be more "mature" than Disney yet the two somehow manage to 'combine' in the universe of the game to create something else. Taking into account Sora's age, we can infer from this that Sora, while in his teens and still growing, is still young enough to be considered very much a child and while he desires to "grow," he does not yet want to shed all remaining connections with his childhood. The Final Fantasy represents Sora's "growing up" and maturity. The Disney represents Sora's child-like nature. Being caught in the precious stage between childhood and adulthood, Sora cannot completely pass into or leave the other without fusing the two together.
This thus explains the "world" of Kingdom Hearts as we know it. It is merely another part of Sora's fractured psyche in his tormented, troubled teenage world, as are Donald, Goofy, and all the other Disney "summons" or creatures.
And similar to how Disney characters are allowed to exist and be the "childish" part of Sora's mind, the Final Fantasy cast represents the part of his mind that is more attuned to the side of the "teenage" Sora. Cloud, for instance, represents Sora's repressed sense of darkness and brooding. Cloud always worries and wonders about finding a certain special something while Sora himself continues to remain cheerful and naive. Cloud Strife functions almost as Sora's "inner teenager." Cloud's quietude is also evidence of how "repressed" he is in Sora's mind, or rather, how utterly careful Sora is in trying to ignore the negative emotions that emerge with teenage angst and development. This not only shows how reluctant Sora is is to mature but also shows a part of his more "delusional" side.
This is where sexuality comes into play once again.
Are Sora ages, gradually aging from 14 to 15, we see darker forces begin to emerge, most prominently in the form of organization XIII. Among fan circles and especially on the net, the organization has been the butt of many "sex" jokes and puns, and ridicule has also been directed at the fact that one can also 'unscramble' Xemnas's name to spell "mansex." In fact, this may not stray far from the truth. In an organization of nearly all males, with a symbol that looks interestingly phallic in its own right, it can again be inferred that the Org. is another symbol for Sora's sexuality. The second KH installment seemingly harbors many homoerotic themes just the workings of Org. XIII can be seen as the cause for a large portion of it. The Organization functions as a sort of "temptation"for Sora to embrace his latent homosexuality, or rather, the gay side of himself. Time and again, Sora fights fervently and often angrily against his cloaked aggressors only to have them mock him in return. The friend figure of Riku is also used to bait Sora time and again. This could also point to signs of Sora -indeed- having male homosexual feelings towards his friend that he tries to deny and that as he grows older, his sexuality becomes more and more apparent. Donald and Goofy come to Sora's aid in this yet it is only another attempt at Sora's fragile child-like psyche functioning as a frail mechanism in combating the forces of puberty and the eventual knowledge that at some point, one has to get laid (or risk forever being stuck in Virgin Land).
This also leads to why Kairi appears as her younger 14 year old self in Sora's visions than her more mature and developed 15 year old self. She is one of his final, if not most important remaining links to childhood and the "world" as he knows it. Or rather, the innocent world that he does not truly wish to leave. In that child-like world, the concept of homosexuality and other adult themes is not truly grasped nor obtained and
everything is "normal." As a child, Sora did not have to struggle with such confusing feelings or make harsh decisions in regards to them.
Ultimately, this clash in a world of child-meets-adult in a realm called "teenager" and
the Disney/Final Fantasy combined with Sora's age can be traced back to yet another root.
That's right. Fanboyism. The entire series could be summed up into one convenient little word. Sora's very being could well be a metaphor for how Square Enix (and possibly ever other video game designer on earth) views their fanbase. As naive sexually confused/starved children that don't know what they truly want that are ripe for the proverbial and financial picking. Many of them are young, male, and obsessed with having large elongated things around. Evidence can be further seen with toy light sabers. They are also incredibly horny and would love nothing more than to stick long hard things (which are also synonymous with "cool" and "mighty" in their world) into other things that are no so long and hard and mighty and thus entertain mental and emotional delusions of conquering and unlocking vast "new worlds" which, in reality, is getting the latest XBox achievement through rapid button mashing.